Industry primers
Industry primer
Software and Tech: A Case Interview Primer
Software costs a lot to build and very little to deliver to one more customer, so the case usually turns on winning and keeping customers.
What's new here: how software and tech make money.
The business
Market
Not used in this caseExisting businessRevenue
Product 1
Price
- List price
- Discounts and promotions
- Mix across tiers or sizes
- Price against competitors
- What customers are willing to pay
Quantity
- Number of customers: market size x your share
- Purchases per customer: how often they buy
- Units per purchase
- Customers kept versus lost
- Capacity: how many you can actually serve
Product 2
Service 1
Mix
- Share of revenue from each
Existing businessCost
Variable
Product 1
- Materials or inputs per unit
- Labor per unit
- Delivery
- Payment fees
Product 2
Service 1
Fixed
- Rent
- Salaried staff
- Marketing and overhead
New business
Not used in this caseOperations and risks
Not used in this caseThe business
- 1Market
- 4New business
- 5Operations and risks
Software costs a lot to build and very little to deliver to one more customer, so the case usually turns on winning and keeping customers.
How the business makes money: who pays, for what, and the main costs.
The question
In software and tech
Who pays
In software and tech
- Businesses or people, by subscription
- For a marketplace: buyers and sellers, through a cut of each sale
For what
In software and tech
Software used online, rented rather than bought
How revenue is earned
In software and tech
- Customers × what each pays a year
- Grows as customers add seats or move up a tier
The main costs
In software and tech
- Building the product: engineers, mostly fixed
- Winning each customer: sales and marketing
- Hosting and support, small per customer
What decides profit
In software and tech
- Winning customers at a sensible cost
- Keeping them, and growing what they pay
A customer who leaves early can cost more to win than they ever pay.
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